Dec 17, 2010 ... When playing the same video game, Nintendo's Wii system uses a sixth of the ... to a 2008 study by the Natural Resources Defense Council.
www.scientificamerican.comDec 23, 2014 ... In a semi‐natural EEG design participants played a computer game ... to the deployment of attentional resources to task‐relevant stimuli.
www.onlinelibrary.wiley.comciples embodied in computer and video games ... natural resources and managing the civilization's ... to play at home and was surprised that his games.
www.jstor.orgNov 30, 2016 ... Abstract Accounts of video game play developed from an ethnomethodological and conversation analytic (EMCA) perspective remain relatively ...
onlinelibrary.wiley.comMay 30, 2017 ... Growing up, Olson got a late start to coding. As a kid she wasn't one to play video games or pull apart computers, and didn't even know what MIT ...
news.mit.eduMany of the benefits of the natural experiences Louv describes could be found in computer and video games: free, unstructured play without adult supervision ...
www.jstor.orgMay 29, 2003 ... Here we show, by contrast, that action-video-game playing is capable of ... their visual attention resources more slowly than non-video-game ...
www.nature.comKey words children, computer game, hunter education, hunting, Internet, marketing, outreach, web- ... vey was greater than for other natural resource sur-.
www.jstor.orgMay 8, 2018 ... Department of Computer Science, National Chiao Tung University, Taiwan, ... GD group learners played a commercial video game prior to ...
onlinelibrary.wiley.comApr 25, 2007 ... Almost all students had a computer at home and many of them played computer games. Social and economic statuses of the students' families ...
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