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STEM Project Research

Reference Websites

NHL honours Red Deer teacher with $10,000 technology grant ...

Mar 18, 2021 ... He's played hockey and I play hockey so we've got a bond through hockey." Barrett Clark, 14, says his homeroom teacher makes science and math ...

www.cbc.ca
He can play, but does he add up? - The Globe and Mail

Mar 27, 2010 ... Some information may no longer be current. ... Several sources from the underground of hockey math told stories of contracted work for NHL ...

www.theglobeandmail.com
Google Canada's top engineer on how to build an innovation ...

Oct 28, 2016 ... I played a lot of hockey. At 15, when my parents bought me a Commodore VIC-20, one of the first software projects I wrote was a stats tracker ...

www.theglobeandmail.com
Promoting social and emotional learning competencies in science ...

Dec 4, 2022 ... Abstract In this Information Age, mathematics learning has shifted ... competencies in science, technology, engineering, and mathematics ...

onlinelibrary.wiley.com
Grad student John Urschel tackles his lifelong balance of math and ...

May 15, 2019 ... It's been nearly two years since John Urschel retired from the NFL at the age of 26, trading a career as a professional football player at ...

news.mit.edu
Hockey's numbers game - The Globe and Mail

Mar 26, 2010 ... Some information may no longer be current. ... Several sources from the underground of hockey math told stories of contracted work for NHL ...

www.theglobeandmail.com
Towards a Critical Mathematics Education

education, it must integrate mathematical, technological as well as reflective knowing. ... Laila is 5 years old and plays ice hockey every Monday.

www.jstor.org
Multiplayer tracking system for short track speed skating - Wang ...

Dec 1, 2014 ... Vision-based player tracking technology can have many applications such as speed analysis, two-/three-dimensional (2D/3D) reconstruction, ...

onlinelibrary.wiley.com
Some clues from EA on NHL 2015 and the case of the missing ...

Sep 12, 2014 ... Some information may no longer be current. The next-gen versions of NHL 15 will be missing Online Team Play (OTP) and EA Sports Hockey ...

www.theglobeandmail.com
Vol. 19, No. 2, September 2012 of Teaching Children Mathematics ...

JSTOR is part of ITHAKA , a not-for-profit organization helping the academic community use digital technologies to preserve the scholarly record and to advance ...

www.jstor.org

AI-Generated Project Ideas

  1. Developing a mobile app that tracks player's hockey statistics and evaluates their performance using mathematical algorithms.
  2. Creating a game simulation that teaches kids about geometry concepts, such as angles and shapes, by integrating hockey moves and strategies.
  3. Designing a sensor-based technology to analyze hockey sticks' flex and the interaction with the ice, measuring parameters such as friction and pressure, using mathematical models.
  4. Building a prototype of a smart puck that utilizes digital technology to measure the speed, spin, and trajectory of the puck. The team can then use math models to optimize different aspects of the puck's design and performance.
  1. Using math to analyze hockey statistics and develop better team strategies
  2. Creating a digital technology tool to track and analyze hockey player movements on the ice
  3. Designing a new type of hockey stick using math and engineering principles for improved performance
  4. Developing a digital training program for hockey players using augmented reality technology